AI Insights · Timothy · October 2024
Top 5 Three Kingdoms Games Performance in Middle East Q3 2024
Explore the performance trends of the top 5 Three Kingdoms games on a unified platform in the Middle East during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top 5 Three Kingdoms games in the Middle East showcased varied performance trends, reflecting their popularity and engagement levels among users. Here's a closer look at how each game fared:
Dynasty Legends 2 from Taihe Interactive demonstrated a fluctuating yet notable revenue trend. Weekly revenue peaked at approximately $8.6K at the end of September, with a notable increase from mid-August onwards. Downloads, however, experienced a declining trend, starting from 487 in early July to 82 by the end of September. The game maintained a steady number of active users, with a slight decrease from 1.3K at the beginning of the quarter to around 776 by the end.
X-Samkok by Watt Games, released in late July, saw an initial surge in downloads, peaking at 3.3K in mid-August. This was accompanied by a rise in active users, reaching a high of 3.3K in the same period. Revenue trends followed a similar pattern, with the highest weekly revenue of approximately $2.8K in mid-August, before tapering off to $1.9K by the end of September.
Dynasty Warriors M from NEXON Company experienced modest revenue figures throughout the quarter, with peaks around $2.1K in late July. Weekly downloads remained minimal, not exceeding 12 in any given week, reflecting a stable but low engagement from new users.
Three Kingdoms: Overlord by Bekko.com, an older title in the market, had a subdued performance in terms of downloads, with only a handful in early July. Revenue showed a declining trend, starting from $2K in early July and dropping to $177 by the end of September.
Finally, Throne of Three Kingdoms by GACRAZE showcased a gradual increase in revenue, reaching $532 in late August. However, download and active user data were not available, indicating a potential focus on retaining existing users rather than acquiring new ones.
This data, sourced from Sensor Tower, highlights the dynamic landscape of mobile gaming in the Middle East. For more detailed insights and analysis, visit Sensor Tower.